
Clashes, combinations and harms between branches
Six clashes, six combinations, four trines, and the arithmetic that means almost everyone has some. Count only the ones that touch the day pillar.
11 min read · Published 18 August 2026 · Updated 5 September 2026
First, the answer
Earthly branches form fixed relationships with each other. The six clashes (冲) pair opposite branches, Rat with Horse, Ox with Goat, and so on. The six combinations (合) bind pairs together. The four three-harmony trines group branches into elemental teams. Harms, punishments and destructions add further layers. With four natal branches plus a Luck Pillar and an annual branch, most charts contain several of these at any time, so treat any single one with caution.
The six clashes
| Pair | Branches | Element tension |
|---|---|---|
| Rat – Horse | 子 – 午 | Water against Fire |
| Ox – Goat | 丑 – 未 | Earth against Earth |
| Tiger – Monkey | 寅 – 申 | Wood against Metal |
| Rabbit – Rooster | 卯 – 酉 | Wood against Metal |
| Dragon – Dog | 辰 – 戌 | Earth against Earth |
| Snake – Pig | 巳 – 亥 | Fire against Water |
A clash is traditionally read as instability, movement or disruption in whatever the two pillars govern. A clash between the day and hour branches is read differently from one between year and month, because the pillars cover different domains.
This is also the basis of ben ming nian: the year that clashes your own animal.
The six combinations
| Pair | Branches | Said to produce |
|---|---|---|
| Rat – Ox | 子 – 丑 | Earth |
| Tiger – Pig | 寅 – 亥 | Wood |
| Rabbit – Dog | 卯 – 戌 | Fire |
| Dragon – Rooster | 辰 – 酉 | Metal |
| Snake – Monkey | 巳 – 申 | Water |
| Horse – Goat | 午 – 未 | Fire or Earth, depending on school |
Combinations bind two branches together, and Tong Shu almanac writers hold that a combined branch is partly occupied. Less available to do its other work. Whether the combination transforms into the produced element is disputed and generally held to depend on supporting conditions elsewhere in the chart.
That last row is a good illustration of how much genuine disagreement exists in this material.
The three-harmony trines
Four groups of three branches, spaced evenly round the circle, that combine into a single element when all three are present in a chart.
Most clashes are noise. I count only the ones touching the day pillar and ignore the rest.
| Trine | Branches | Combines into |
|---|---|---|
| Rat, Dragon, Monkey | 子 辰 申 | Water |
| Ox, Snake, Rooster | 丑 巳 酉 | Metal |
| Tiger, Horse, Dog | 寅 午 戌 | Fire |
| Rabbit, Goat, Pig | 卯 未 亥 | Wood |
These are the same groupings used for zodiac compatibility, covered in the four trines. In a BaZi chart, Tong Shu almanac writers read having all three of a trine as a strong concentration of that element, which matters a great deal if it's the element you already had too much of.
Half-combinations, which are far more common
Most charts don't contain a complete trine. They contain two of the three, and Chinese almanacs treat some of those pairs as a weaker version of the full combination, a half-combination (半合).
The rule is that the pair must include the peak branch of the trine: Rat for Water, Horse for Fire, Rabbit for Wood, Rooster for Metal. Each trine therefore yields two valid halves, and one pair that's generally not counted.
| Half | Branches | Leans toward | Which half |
|---|---|---|---|
| Monkey – Rat | 申 – 子 | Water | Growth half |
| Rat – Dragon | 子 – 辰 | Water | Storage half |
| Pig – Rabbit | 亥 – 卯 | Wood | Growth half |
| Rabbit – Goat | 卯 – 未 | Wood | Storage half |
| Tiger – Horse | 寅 – 午 | Fire | Growth half |
| Horse – Dog | 午 – 戌 | Fire | Storage half |
| Snake – Rooster | 巳 – 酉 | Metal | Growth half |
| Rooster – Ox | 酉 – 丑 | Metal | Storage half |
The four leftover pairs (Monkey–Dragon, Pig–Goat, Tiger–Dog, Snake–Ox) have no peak branch between them. Most schools treat them as inert or very weak, though you will find practitioners who disagree.
The seasonal combinations, which are stronger still
A separate set: three consecutive branches forming a complete season and compass direction (三會). Because the branches are adjacent instead of scattered, these are generally held to produce a more forceful concentration of their element than the three-harmony trine does.
| Group | Branches | Season and direction | Produces |
|---|---|---|---|
| Tiger, Rabbit, Dragon | 寅 卯 辰 | Spring, east | Wood |
| Snake, Horse, Goat | 巳 午 未 | Summer, south | Fire |
| Monkey, Rooster, Dog | 申 酉 戌 | Autumn, west | Metal |
| Pig, Rat, Ox | 亥 子 丑 | Winter, north | Water |
If a seasonal group appears in your chart it usually dominates the elemental reading, so it matters for what your chart is missing and for identifying a favourable god.
The six harms, and where they come from
Harms (害, also 穿) count, for Tong Shu almanac writers, as quiet undermining instead of opening conflict. They're rarely explained, which makes them look arbitrary, but every one is derived mechanically from the two tables above.
A harm is formed where one branch clashes the partner that the other branch wanted to combine with. It's the third party breaking up a pair.
| Harm | Branches | How it is derived |
|---|---|---|
| Rat – Goat | 子 – 未 | Rat combines with Ox; Goat clashes Ox |
| Ox – Horse | 丑 – 午 | Ox combines with Rat; Horse clashes Rat |
| Tiger – Snake | 寅 – 巳 | Tiger combines with Pig; Snake clashes Pig |
| Rabbit – Dragon | 卯 – 辰 | Rabbit combines with Dog; Dragon clashes Dog |
| Monkey – Pig | 申 – 亥 | Monkey combines with Snake; Pig clashes Snake |
| Rooster – Dog | 酉 – 戌 | Rooster combines with Dragon; Dog clashes Dragon |
All six work this way with no exceptions, which is a good sign the category is structural instead of invented after the fact. It also explains the traditional flavour of a harm: something interfering with a bond you already had, instead of a head-on collision.
Punishments and destructions
Two further layers, and the ones most often quoted at people without explanation.
Punishments (刑) count, for Chinese almanacs, as self-inflicted or entangled difficulty rather than external disruption.
| Punishment | Branches | Traditional name | Form |
|---|---|---|---|
| Tiger, Snake, Monkey | 寅 巳 申 | Punishment of the ungrateful (無恩之刑) | Three branches |
| Ox, Dog, Goat | 丑 戌 未 | Punishment of the overbearing (恃勢之刑) | Three branches |
| Rat, Rabbit | 子 卯 | Punishment of the discourteous (無禮之刑) | Two branches |
| Dragon, Horse, Rooster, Pig | 辰 午 酉 亥 | Self-punishment (自刑) | The branch repeated |
Self-punishment is the one people meet most often, because it only requires the same branch to appear twice, which happens constantly once a Luck Pillar and an annual branch are in play.
Destructions (破) are the weakest layer and given least weight: Rat–Rooster, Rabbit–Horse, Dragon–Ox, Goat–Dog, Tiger–Pig and Snake–Monkey. Note that the last two are also six-combinations, and Snake–Monkey additionally lies inside the Tiger–Snake–Monkey punishment. The same pair can be a bond, a minor damage and a punishment at once, depending on which list a practitioner reaches for.
How much of this is always present
This is the part usually left out, and it is the reason to keep the whole apparatus in proportion.
Twelve branches make 66 possible pairs. Counting the clashes, combinations, harms, destructions, three-harmony pairs and seasonal pairs, 42 of those 66 pairs (64 per cent) carry at least one named relationship. Six pairs carry two names simultaneously.
| Category | Pairs covered | Share of the 66 |
|---|---|---|
| Six clashes | 6 | 9% |
| Six combinations | 6 | 9% |
| Six harms | 6 | 9% |
| Six destructions | 6 | 9% |
| Three-harmony pairs | 12 | 18% |
| Seasonal pairs | 12 | 18% |
| At least one of the above | 42 | 64% |
Then apply that to a chart. Four natal branches give six pairs. Add a Luck Pillar and the annual branch and you have fifteen pairs, each drawn from a pool where roughly two in three carry a name. Finding several relationships in any chart in any year isn't a discovery. It's arithmetic.
When a branch is in two relationships at once
This is the question that comes up once you look at a real chart, and where the schools diverge most.
The general principle is that a branch tied up in a combination is less available to clash, often put as 貪合忘冲, greedy for the combination and forgetting the clash. Run the other way, a clash can also break a combination apart before it does anything. Which wins isn't settled, and any practitioner who states the rule flatly is picking a school without telling you.
What most schools agree on
- Distance matters. Branches in adjacent pillars act on each other more strongly than distant ones. Year against hour is often treated as too far apart to do much directly.
- A three-branch relationship outranks a two-branch one. A complete seasonal group or trine generally overrides a clash between two of its members.
- Which pillar is involved makes the difference more than the relationship's name. Anything touching the day pillar is treated as more consequential, because the day stem is your day master.
- A relationship in the natal chart is structural; one arriving with a Luck Pillar or year is temporary. Conflating the two is the most common error in casual readings.
None of this resolves into a formula, and the plain position is that it doesn't. What it gives you is a way to tell a considered reading from a mechanical one.
How to find these in your own chart
Six steps, on paper
- Write out your four branches in order: year, month, day, hour. You need a birth time for the fourth. why BaZi needs your birth hour explains what changes without it.
- List the six pairs among them: year–month, year–day, year–hour, month–day, month–hour, day–hour.
- Check each pair against the clash, combination, harm and destruction tables above. Mark what you find, and note which two pillars it sits between.
- Check for three-branch patterns separately: a trine, a seasonal group, or one of the punishment groups. These need all three present and outrank the pairs.
- Add your current Luck Pillar branch and this year's branch. That takes you to fifteen pairs. Repeat steps three and four.
- Count what you found, then re-read the previous section. The count is the context that makes any single finding interpretable.
AsterNym does steps one to five for you on the BaZi page, including the Luck Pillar and current year, and lists what BaZi practitioners say about each relationship it finds. Without telling you what will happen as a result.
How to read them sensibly
Weigh which pillars are involved, not just whether a relationship exists. A clash involving the day pillar (the one that stands for you) is treated as more consequential than one between year and month.
Read them against elemental balance rather than in isolation. A clash that removes an element you have too much of is not obviously bad news, and the tradition itself says so. That's the same logic behind the favourable god.
Separate the structural from the passing. What is in your natal branches has been true your whole life; what arrives with a Luck Pillar or an annual branch is on a clock.
And treat the specific predictions with the same scepticism as everything else here. We compute the relationships present in your chart and describe what Chinese almanacs say about them, on your BaZi page, without claiming to know the outcome.
The follow-ups
- What is a clash in BaZi?
- A relationship between two earthly branches sitting directly opposite each other on the twelve-branch circle: Rat clashes Horse, Ox clashes Goat, Tiger clashes Monkey, Rabbit clashes Rooster, Dragon clashes Dog, and Snake clashes Pig. Chinese astrologers read it as instability or disruption.
- What are the six combinations?
- Six fixed pairs of branches said to bind together and, under supporting conditions, transform into a produced element: Rat–Ox, Tiger–Pig, Rabbit–Dog, Dragon–Rooster, Snake–Monkey and Horse–Goat. Whether transformation occurs is disputed between schools.
- What are the three-harmony trines?
- Four groups of three branches spaced evenly around the circle that combine into one element: Rat-Dragon-Monkey into Water, Ox-Snake-Rooster into Metal, Tiger-Horse-Dog into Fire, and Rabbit-Goat-Pig into Wood. They're also the basis of zodiac compatibility groupings.
- What is a half-combination in BaZi?
- Two of the three branches of a trine, where the pair includes the trine's peak branch: Rat for Water, Horse for Fire, Rabbit for Wood, Rooster for Metal. There are eight such pairs, and they count, for Chinese astrologers, as a weaker version of the full trine. The four pairs that lack a peak branch are usually treated as inert.
- What are the punishments in BaZi?
- Four groupings read as self-inflicted or entangled difficulty: Tiger-Snake-Monkey, Ox-Dog-Goat, the two-branch Rat-Rabbit, and the self-punishments where Dragon, Horse, Rooster or Pig appears twice. Self-punishment is the most commonly encountered because a repeated branch is easy to produce once a Luck Pillar and annual branch are included.
- Why is Rat harmed by Goat?
- Because Rat combines with Ox, and Goat clashes Ox. A harm is formed wherever one branch clashes the partner the other branch wanted to combine with. All six harms derive this way, so they're read as interference with an existing bond rather than open conflict.
- Does a combination cancel a clash?
- Many schools hold that a branch tied up in a combination is less available to clash, sometimes phrased as being greedy for the combination and forgetting the clash. Others hold that a clash can break a combination apart first. There is no settled rule, and a practitioner stating one flatly is choosing a school without saying so.
- Does everyone have clashes in their chart?
- Most charts contain several branch relationships at any time. Of the 66 possible pairs of distinct branches, 42 carry at least one named relationship. Four natal branches give six pairs, and adding a Luck Pillar and the annual branch gives fifteen. Their presence is normal instead of remarkable.

